1.
Araujo CM, Spritzer IMPA, Souza CG. Technology Innovation - Electronic Game in the Brazilian Higher Education. J.Technol. Manag. Innov. [Internet]. 2012 Sep. 22 [cited 2024 Apr. 22];7(3):32-43. Available from: https://www.jotmi.org/index.php/GT/article/view/art264